Posts Tagged ‘Programming’

Info – Common Intermediate Language

Visual overview of the Common CLR Language Inf...

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For anyone that is interested in how .NET operates under the bonet, or wonders how the Mono project can use the .NET Framework, then read about the CIL – Or as it was known MSIL.

In addition, any XNA developers out there who wants to squeeze every last ounce of bandwidth out of their games, then learning CIL is a good start. Use the programme Ildasm.exe to extract the Assembly from your binary.

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Info – ShaderToy – HLSL

Nick Gravelyn has created a cool App that compiles HLSL on the fly! I havent learnt HLSL (High Level Shader Language), but it is something that im coming too in my book XNA Game Studio 3.0.
Check this out if you have any knowledge of HLSL here.

NB: You will need .NET Framework 4.0 found here.

Direct3D 10 Graphics Pipeline
Image via Wikipedia
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